Monday, August 2, 2010
Wednesday, July 28, 2010
DotA 6.68 Released!
Wisp
Hero Class: Guardian Wisp
Hero Name: Io
Range: 525
Movement Speed: 295
Hero Type: Strength
Starting Armor: 0
Starting Damage: 33-42
Agility: 14 + 1.6
Strength: 17 + 1.9
Intelligence: 23 + 1.7
Tether:
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Io tethers himself to an allied unit, granting both units bonus movement speed. Any enemy units that contact the tether will be stunned. The tether will break if it stretches beyond 900 units. Lasts 12 seconds.
Movement Bonus: 20/25/30/35%
Stun Duration: 1.25/1.5/1.75/2.0
Cooldown: 12
Manacost: 40
If you try to tether a unit that is a outside its range (by up to 900) Io will latch on and pull himself closer to the unit.
Tether transfers other states on the hero to the allied unit. This includes Overcharge, Relocate and any time you regenerate hp/mp.
Note: Has a sub ability that lets you break the tether.
Credit: Based on Tether from http://www.playdota.com/forums/215750/intel-sentinel-io-aurora-wisp/
Ability Code: A1TA
Spirits:
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Io summons 5 ancient Spirits over the course of 6 seconds; the Spirits dance around Io in a circle to protect him. If an enemy hero moves close enough to touch a Spirit, the Spirit releases its life energy in a burst, damaging and slowing all enemies in a 300 area of effect. Non hero units only take minor damage upon touching a spirit and do not cause them to explode.
You have two sub abilities. One to move them outwards and one to call them back in. You can stop them at any distance by toggling the ability order.
Damage per Spirit: 25/50/75/100
Slow: 30%
Cooldown: 14
Manacost: 120/130/140/150
Ability Code: A1T8
Overcharge:
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Io draws on more energy than he can safely handle, granting him bonus attack speed, but draining 2.5% of his current HP and MP per second. If Io is tethered to an ally the bonus attack speed is also granted to that ally.
This is a toggle ability.
Attack Speed: 60/80/100/120
Note: This bonus affects a tethered unit as well.
Ability Code: A1VO
Relocate:
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Io temporarily relocates himself, along with any tethered hero, to the target location for 12 seconds.
There is a casting delay and the enemy has visual indicators on the minimap and the world of the teleport before it happens.
Cast Delay: 2.5/2.25/2.0
Cooldown: 80/60/40
Manacost: 100
Note: If an allied hero is Tethered, that hero will teleported along with you. You can break the tether at any time to prevent that hero from returning back with you. -disablehelp is available for this ability.
Ability Code: A1TB
Hero Name: Thrall
Range: 600
Movement Speed: 300
Hero Type: Intelligence
Starting Armor: 1
Starting Damage: 49-53
Agility: 15 + 1.4
Strength: 19 + 1.9
Intelligence: 22 + 2.5
Thunder Strike:
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Thrall curses the target to be struck by thunder 3 times over 4 seconds. Foes nearby the victim will also be damaged.
Damage per strike: 50/75/100/125
Secondary AOE: 200
Cooldown: 16
Manacost: 100/110/120/130
Ability Code: A1TV
Glimpse:
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Thrall forces the target back to it's previous position through a psionic rift. Sends the unit to where it was 4 seconds ago.
Cast Range: 600/1000/1400/1800
Cooldown: 60/50/40/30
Manacost: 160/130/100/70
Note: The glimpse effect has some travel time, the target isn't instantly moved back.
Credit: Based on Glipse from http://www.playdota.com/forums/242499/int-sent-sephael-spirit-arbiter/
Ability Code: A1SW
Kinetic Field:
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Thrall summons a circular barrier of kinetic energy, keeping enemies from walking in or out of it. The barrier has an aoe of 300.
Has a 1.2 second cast delay before the field is fully formed.
Duration: 2.5/3/3.5/4 seconds
Cooldown: 14
Cast Range: 900
Manacost: 70
Ability Code: A1SU
Static Storm:
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Creates an area of electric instability which damages and silences enemies in the area. The effect starts off weak and then intensifies over 5 seconds, dealing increasing amounts of damage, before disappearing.
Final DPS: 170/210/250
AOE: 375
Manacost: 125/175/225
Cooldown: 60
Note: The damage starts off slow and ramps up continuously until it reaches the max
Ability Code: A1U6
Hero Name: Eredar
Range: 500
Movement Speed: 295
Hero Type: Intelligence
Starting Armor: 3
Starting Damage: 53-57
Agility: 18 + 2.2
Strength: 17 + 1.9
Intelligence: 26 + 2.7
Disruption:
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Eredar banishes the target to a dimensional pocket for 2.5 seconds, removing it from play for the duration. Upon return two images of the target are created under Eredar's control which last for 6 seconds.
Displacement duration: 2.5 seconds
Illusion Outgoing Damage: 30/40/50/60%
Illusion Incoming Damage: 150%
Illusion Duration: 6 seconds
Cast Range: 700
Manacost: 75
Cooldown: 16
Note: Can target enemy, ally or self.
Ability Code: A1S8
Soul Catcher:
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Ererdar lays a curse on an area; one random enemy unit in the area is afflicted with the curse, causing it to take increased damage for 12 seconds.
Damage Amplification: 20/30/40/50%
AOE: 500
Cast Range: 600
Manacost: 50
Cooldown: 13
Ability Code: A1SB
Shadow Poison:
===============
Eredar casts forth a shadowy poison which deals 50 damage and afflicts all it touches for 10 seconds. If a unit is affected again in this duration, the toxin will be renewed and amplified exponentially. At the end of the duration, the shadow poison deals extra damage for each time it affected the victim. You have small vision over affected heroes.
Each stack increases the damage it would deal exponentially, up to 4 stacks.
Examples:
Level 1 Per stack: 20/40/80/160 + 50 each further stacks
Level 2 Per stack: 35/70/140/280 + 50 each further stacks
Level 3 Per stack: 50/100/200/400 + 50 each further stacks
Level 4 Per stack: 65/130/260/520 + 50 each further stacks
AOE: 150
Travel Distance: 1500
Cooldown: 3
Manacost: 50
Note: This has a sub ability to let you release the poison at any time.
Ability Code: A1S4
Demonic Purge:
===============
Eredar casts a powerful demonic purge on a target enemy, removing all positive buffs. The purged target slowly regains its movement speed over 4 seconds. At the end of the purge the target takes damage.
Damage: 200/300/400
Cooldown: 50
Manacost: 200
Ability Code: A1SA
Hero Name: Aurel Vlaicu
Range: 375
Movement Speed: 305
Hero Type: Agility
Starting Armor: 2
Starting Damage: 41-51
Agility: 24 + 2.4
Strength: 18 + 1.8
Intelligence: 23 + 2.1
Rocket Barrage:
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Gyrocopter unleashes a massive salvo of rockets, striking random units in a 400 aoe. Fires 30 rockets over 3 seconds.
Damage per rocket: 10/12/14/16
Cooldown: 6.5
Manacost: 90
Note: The rockets can only hit units you have vision over.
Ability Code: A1SO
Homing Missile:
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The Gyrocopter launches a homing missile that will follow the target until it impacts. The missile is inactive for 3 seconds upon launch and then begins slowly accelerating towards the target. Stuns the target for 2.5 seconds and deals damage based on how much it traveled. The missle can be destroyed by 3 attacks from a hero or tower.
Maximum damage is dealt at 2000 distance traveled (does not increase beyond that distance)
Maximum Damage: 100/200/300/400
Stun Duration: 2.5
Cooldown: 20/18/16/14
Manacost: 120/130/140/150
Cast Range: 900
Notes: Towers do half damage. Enemy has vision over the rocket once it starts moving.
Ability Code: A1SQ
Flak Cannon:
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The Gyrocopter enables all of its cannons, allowing its attacks to strike all enemies in a 800 aoe. Lasts for a limited number of attacks or 15 seconds. Does not work with illusions.
Your attack range is still limited to 375 range.
Attacks: 3/4/5/6
Manacost: 50
Cooldown: 20
Ability Code: A1TW
Call Down:
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The Gyrocopter launches two missiles at the targeted area. The first missile strikes in 2 seconds, followed by the second missile at 4 seconds. Enemies in the area when a missile strikes are damaged and slowed.
Primary Missle Damage: 250/300/350
Primary Missle Slow: 20%
Primary Missle Slow Duration: 2
Secondary Missle Damage: 100/150/200
Secondary Missle Slow: 50%
Secondary Missle Slow Duration: 3
Cast Range: 1000
AOE: 400
Cooldown: 55/50/45
Manacost: 125
Note: The visual warning indicator is visible for allies only. The enemies can see the rockets fly out of you though.
Ability Code: A1T5
Tuesday, July 27, 2010
Street Fighter x Tekken Screenshots
Monday, July 26, 2010
Saturday, July 24, 2010
Friday, July 23, 2010
Sunday Night Starcraft - Trailer
We've all seen movies in which a down-and-out athlete beats the odds to win. That's pretty much the plot of every sports film, it seems, though Rocky IV is probably my favorite example. Videogames are slowly starting to emerge as competitive sporting events. So, where is our inspirational tale of plucky underdogs who come together to defeat an unstoppable opponent?
Here's a good start. This mock trailer for Sunday Night Starcraft blends together just about every cliché moment you can imagine from sports films with a heavy dollop of dorkiness.
Funny stuff. My favorite moment is when the main character finds himself trying to play while at the dinner table. That, or the slightly racist Korean impersonation. Hard to say. I'm easily pleased.
DotA 6.68 New Updates Preview
1- Captains Mode: There is a new ban and pick system for CM in 6.68. Instead of 4 bans and then 5 picks, now it is 3 bans and then 3 picks followed by 2 bans and 2 picks. Information about the exact drafting order will be detailed in the changelog.
2- A new basic item, Orb of Venom:
Thursday, July 22, 2010
Last Airbender Sequel coming in 2011
Last Airbender Sequel coming in 2011
A sequel to Nickelodeon's "Avatar: The Last Airbender" is in the works.
The channel said Wednesday the new animated TV series will premiere in 2011. It has the working title, "The Legend of Korra."
Nickelodeon says the series will build on the "mythology" of the original "The Last Airbender" series, which inspired this summer's live-action movie from filmmaker M. Night Shyamalan (SHAH-muh-lahn).
The "Legend of Korra" is from the creator-producers of "Avatar: The Last Airbender." more at..
Source: Mail.com
Kotaku: Games within games
Starcraft II looks to be an amazing game in its own right, but it's also an incredible tool for making your own games.
When Blizzard took to the stage last year to show off the game editor for Starcraft II they were sure to bring with them examples of some incredible mods they had already created in-house. Of course they knew that once gamers got their hands on the editor their own mods would be quickly out done. And they were right.
With retail release of Starcraft II less than a week away, here's a quick run down of some of our favorite mods already making the rounds.
Check the link for the game mods.
Tuesday, July 20, 2010
Monday, July 19, 2010
Here comes a new Challenger! Windows 7 phone.
Here comes a new Challenger! Windows 7 phone.
Sunday, July 18, 2010
God Eater Burst Trailer!
Friday, July 16, 2010
Plants VS Zombies 2 Hints!
Wednesday, July 14, 2010
One Piece Movie 10 - Strong World
One Piece Movie 10 - Strong World
Strong World is the tenth feature film in the One Piece franchise. It is the first film to additionally star Chō as Brook. It was released December 12, 2009.
The plot involves the East Blue under siege by a ruthless pirate named Shiki. This is the first film Eiichiro Oda personally wrote in celebration of the tenth anniversary of the anime series.
Official Trailer
Source: Wikepedia.org Youtube.com
NVIDIA DX11 Graphic card for only 199$ US
DX11 Done Right! NVIDIA Delivers Monster Tessellation Performance to the $199 Sweet Spot for Gamers
New GeForce GTX 460 Delivers up to 4x Performance Over Competing Processors, Real-Time PhysX, and Eye-Popping 3D
SANTA CLARA, CA -- (Marketwire) -- 07/11/2010 -- NVIDIA today announced the latest addition to its Fermi-class of graphics processing units (GPUs), the NVIDIA® GeForce® GTX 460 -- which delivers a great DX11 gaming experience and is priced right at the market's $199 sweet spot.
Tuesday, July 13, 2010
DotA 6.68 Preview 1 - Reliable Gold?
"Reliable Gold" - Any bounty you get from hero kills or from the extra "aoe kill gold" bonus (feature from few patches ago) is added to your Reliable Gold pool.
"Unreliable Gold" - It is everything else (creep kills, neutrals, etc). more
Friday, July 9, 2010
The Last Story - Preview
Thursday, July 8, 2010
Naruto Shippuden 501 - The Nine tails saga
Canon's Wonder Camera Concept
Tuesday, July 6, 2010
Which one's better playing Quake II?
Monday, July 5, 2010
inFamous 2 New gameplay video.
Saturday, July 3, 2010
Yeah, Patapon 3 is multiplayer
And who would have thought that Patapon 3 will delve in multiplayer, if you did, then damn your right. XD