*UPDATE: #Persona5 now shipped 1.5 million copies Worldwide! YAY! [source]
Super Stylish~
When localizing a Japanese game, there’s always something that simply won’t make sense to the Western audience if translated word for word. Similarly, there may be lines that are too long to fit in the text window or the time allotted in a scene. What to keep, what to cut out, what to change, what are the consequences—it’s always a tough call, and the approach is different for each person. But the process becomes a bit easier to handle when the entire team is on the same page. I’m really fortunate to be at Atlus, where everyone in the company shares the same vision. [more Atlus USA]
In this episode, we follow Katsura Hashino, director of various RPG games including episodes of the world-renown Persona series, he will introduce us to philosophy and his work. Starting from Shibuya’s Center Gai, we will hop on the Den-en-Toshi line over to Sangenjaya, which was the inspiration to create the city of Yongenjaya, a key area in Hashino’s latest title: Persona 5. We will learn more on Hashino’s thinking process that led to creating Yongenjaya, and the overall tone he wanted to apply to Persona 5.
We will then head towards the Carrot Tower, one of Sangenjaya’s landmarks, to TSUTAYA, a famous chain store that sells books and games, where Hashino wanders to find inspiration. Hashino likes to read his newly acquired books at the top floor of the tower, that offers a view all over the city. The tower’s observatory is also a place where Hashino can gather his thoughts and find new ideas.
Our last stop will be at the Atlus offices, to learn more about Hashino’s vision and future projects. - Siliconera
This is a PS3 setup...look at the last picture; there it is, just below the middle of the picture.
BTW...thats what 6 million dollars will get you...now all breathe in deeply and drool.
Partial Equipment List for the Kipnis Studio Standard Beta CinE:
Picture Elements: Sony SRX-S110 Professional Video Projector Stewart 18-by-10-foot Snowmatte 1.0 Gain Laboratory-Grade Motion Picture Screen
Players and Sources: Sony BDP-S1 Blu-ray Player Sony PlayStation 3 Gaming Console Toshiba HD-XA1 HD DVD Player JVC HMDH-5U D-VHS Recorder SATA Drive (72 HDTV Hours Total) Mark Levinson N° 51 DVD/CD Media Player Pioneer HLD-X0 Hi-Vision HDTV MUSE Laserdisc Player
Surround Processing and Decoding: Theta Digital Generation VIII 32-bit 8x Oversampling Dual Processors (13)
IBM has successfully miniaturized the Cell processor that you know from Sony's PlayStation 3. Formerly built upon the 65nm scale, the new version will be based on the 45nm high-k process. What's this mean? Money, power and heat savings for Sony. And maybe a smaller or cheaper PS3 for you.
Along with the higher processor yields, what's most attractive is the power/heat savings. These 45nm Cells use 40 percent less power than the current, 65nm Cell. Sure that's a power savings for customers, but it's also a major heat savings for designers. The PS3 may not have the red ring of death problem like we've seen in the Xbox 360, but a cooler, smaller Cell could fit in a cooler, smaller PS3 (requiring less fans, etc.).
And while Sony has already managed to nearly break even on their console production cost vs. retail prices, the impending redesign could help Sony cut a legit profit from hardware (or allow Sony to cut prices again, instead). We'll keep an eye out for the new chips, but unless they come bundled in a smaller or cheaper PS3, none of this will really matter to you anyway. ~care of gizmodo
Sales of Sony's PlayStation 3 have been given a boost in North America since it cut the price of the console and introduced a cheaper version at the beginning of November.
The company said Thursday that combined sales of the older 80GB model and the new 40GB model have increased by 192 percent at the top-10 major retailers in North America and "more than doubled" overall.
After seeing poor sales all year the company cut the price of the 80GB model from US$599 to US$499, and introduced a cheaper US$399 version on Nov. 2, with a lower capacity hard-disk drive. In addition to the smaller drive, the cheaper version lacks the ability to play PlayStation 2 titles. more...
Shirokishi Monogatari / White Knight Story for the Playstation 3
Shirokishi Monogatari ("White Knight Story") is a video game RPG developed by Level-5 and published by Sony Computer Entertainment for the PlayStation 3. It is Level-5's first project for the system, and is currently slated to release in Japan sometime in late 2007, with a worldwide localization to follow shortly thereafter.
Look at the gigantic turtle! Is that a Whole City on it's back!?
While little is known about the title, Level-5 has revealed they are placing an emphasis on scale within the game world. According to a Famitsu article, many enemies are extremely large in size (some standing over 2,000 meters tall), resulting in battles with the player similar in style to Sony Computer Entertainment's PlayStation 2 title, Shadow of the Colossus. In one piece of concept artwork, a massive turtle-like creature is depicted carrying an entire city on its back.
The Battle System
The battle system used in Shirokishi Monogatari uses a realtime combat system, where the battle mode is initiated automatically when enemies are present. Before a battle, the player optionally goes into the "Battle Preparation" menu (accessible at any time) and chooses a set of seven commands for each character in the party. This set of seven commands is called a "Function Palette", and several of these palettes can be saved, suggesting that tactical palette preparing and switching will be essential to the game. The commands can also link in some way, presumably to create combos. These can then be used in battle, where the player controls one of the characters, while the others are controlled by the AI, as seen in the Tokyo Game Show trailer. Players, though, can freely change the character they're controlling. The main character can transform into the White Knight when a gauge is filled, using normal attacks on minor enemies. Characters can also perform combo attacks with other characters, such as one character holding an enemy while another attacks it. Boss battles also take place in a similar fashion except that they may include cutscenes for in-battle events.
Gifu, Japan-based developer Nippon Ichi has announced its bringing role-playing-game Makai Senki Disgaea 3 to the Playstation 3. The two previous entries in the series appeared on the Playstation 2 — with Disgaea: Hour of Darkness also getting a PSP airing. The Nippon Ichi press release contains two screenshots of Disgaea 3, a work in-progress. Oddly, they are dated 2008. The release mentions that the "simulation RPG" will be out "this winter" in Japan for ¥7,140 (US $59).
Previous main Disgaea titles have been released on PlayStation 2, with a PSP remake of the original game already out in Japan and due to ship in North America later this year.
The two released Disgaea 3 screenshots are dated 2008, suggesting that the game may be expected on the far end of the winter season. No explicit mention was made of a North American release, nor has NIS America, the publisher's United States division, made any announcements regarding Disgaea 3.
Critically acclaimed Metal Gear Series creator, Hideo Kojima, continues the series with a number of new elements and contents to the Playstation 3. The game motto "No place to Hide" and it's central theme of "Sense", builds the thought of how the players senses will be the best key to surviving in Metal Gear Solid 4.
Featuring a highly futuristic setting, and a broad war-torn environment, that resembles of wars between great nations.
Following the previous Metal Gear titles, the game will be having the same aspects and additional combat moves and will be featuring a more precise first-person aiming. A new form of camouflage called "Octocamo" will allow the player to blend to it's environment, which much replaces the old-camouflage system of Metal Gear Solid 3.
"It's my turn to save you, Snake" - Raiden
Tokyo Game Show 2006 - Trailer
For the latest trailer with more additional content link here...